DeepSeek V3.2 vs MiniMax M2.5
DeepSeek V3.2 (released 2025-12-01) and MiniMax M2.5 (2026-02-12) are both text-only models built for reasoning and agentic tool use, but they land in different price and performance tiers. V3.2 costs more per input token and trails on every overlapping Design Arena benchmark. M2.5 costs less on input, more on output, and has a longer context window with a much larger max completion size. Both run on OpenKey with one key and a flat 3% fee on top of provider list price.
Spec vs spec
| Spec | DeepSeek V3.2 | MiniMax M2.5 |
|---|---|---|
| Context window | 131K | 205K |
| Max output | 64K | 197K |
| Input modalities | text | text |
| Output modalities | text | text |
| Released | Dec 1, 2025 | Feb 12, 2026 |
| Reasoning | optional | always on |
Pricing
Per 1M tokens. Provider price plus the flat 3% fee — the sum is what you pay.
deepseek/deepseek-v3.2
Input · 1M tokens
$0.229 + 3%$0.236
Output · 1M tokens
$0.343 + 3%$0.353
Cache read · 1M tokens
$0.023 + 3%$0.024
FEE — FLAT, EVERY MODEL3%
minimax/minimax-m2.5
Input · 1M tokens
$0.120 + 3%$0.124
Output · 1M tokens
$0.480 + 3%$0.494
FEE — FLAT, EVERY MODEL3%
One workload, priced on both
10M input + 2M output tokens at each model's price, flat 3% fee included.
deepseek/deepseek-v3.2
$3.06
$2.97 provider + 3%
minimax/minimax-m2.5Cheaper
$2.22
$2.16 provider + 3%
Benchmarks
Design Arena categories where both models have results. Higher Elo and lower rank win.
| DeepSeek V3.2 | MiniMax M2.5 | |||
|---|---|---|---|---|
| Category | Elo | Rank | Elo | Rank |
| 3D | 1210 | #41 | 1246 | #31 |
| Code | 1213 | #48 | 1256 | #29 |
| Data viz | 1203 | #48 | 1216 | #40 |
| Game dev | 1197 | #50 | 1242 | #33 |
| SVG | 1089 | #54 | 1208 | #26 |
| UI components | 1203 | #47 | 1228 | #37 |
| Websites | 1217 | #46 | 1265 | #26 |
Head-to-head preference voting. How we filter and rank
Pricing math
On OpenKey, DeepSeek V3.2 is $0.235664/M input and $0.353496/M output (provider $0.2288 and $0.3432, plus the 3% fee: $0.2288 × 1.03 = $0.235664). MiniMax M2.5 is $0.1236/M input and $0.4944/M output (provider $0.12 and $0.48 × 1.03). V3.2's input token price is 1.91x M2.5's — M2.5 is the cheaper model to feed, not the other way around. Output is the opposite: M2.5 costs more per output token than V3.2.
Run the numbers on a 10M-input / 2M-output workload and V3.2 costs $2.97 total versus $2.16 for M2.5. Despite the higher per-token output price, M2.5 wins on this workload because its input rate is so much lower and input dominates the mix. V3.2 does have a cache-read rate of $0.02288/M, which M2.5 doesn't list — if your workload reuses prompt context heavily, that changes the math in V3.2's favor.
Coding and UI benchmarks
Design Arena scores tell a consistent story: M2.5 beats V3.2 in every category both models were tested in. On codecategories, M2.5 scores 1256 elo (rank 29, 56.8% win rate) versus V3.2's 1213 elo (rank 48, 49.7% win rate). On website, M2.5 hits 1265 elo (rank 26) against V3.2's 1217 elo (rank 46). Same pattern on 3d (1246 vs 1210), dataviz (1216 vs 1203), gamedev (1242 vs 1197), svg (1208 vs 1089), and uicomponent (1228 vs 1203). V3.2 also has an asciiart score (1129 elo, rank 42) with no M2.5 equivalent in this data. There's no category where V3.2 leads.
Context and output limits
M2.5 supports 204,800 tokens of context against V3.2's 131,072 — a context ratio of 0.64, meaning V3.2 gives you 64% of M2.5's window. The gap widens on output: M2.5's max completion is 196,608 tokens versus V3.2's 64,000. For long-document work or agentic sessions that generate large outputs (long code diffs, multi-file rewrites), M2.5's ceiling gives more room before you have to chunk requests.
Reasoning and tool use
V3.2 treats reasoning as optional — it's not enabled by default and you turn it on per request. M2.5 makes reasoning mandatory, so every call pays for reasoning tokens whether you want the trace or not; it also exposes a `reasoning_effort` parameter to tune how hard it thinks and `parallel_tool_calls` for running multiple tool calls at once, neither of which V3.2 supports. Both expose `tools` and `tool_choice` for standard function calling. If you need fine control over when reasoning kicks in to save cost, V3.2's opt-in model is more flexible; if you want the model to just reason well by default with tunable effort, M2.5 is built for that.
Which model for which job
| Use case | Pick | Why |
|---|---|---|
| Coding agents / codecategories | MiniMax M2.5 | 1256 elo vs V3.2's 1213 elo, rank 29 vs rank 48 |
| Website / UI generation | MiniMax M2.5 | 1265 elo (rank 26) vs V3.2's 1217 elo (rank 46) |
| High-input-volume workloads | MiniMax M2.5 | input price $0.1236/M vs V3.2's $0.235664/M |
| Repeated/cached prompts | DeepSeek V3.2 | has a $0.02288/M cache-read rate; M2.5 lists none |
| Long-output tasks (large diffs, long docs) | MiniMax M2.5 | 196,608 max completion tokens vs V3.2's 64,000 |
| Mixed 10M-in/2M-out batch jobs | MiniMax M2.5 | total cost $2.16 vs V3.2's $2.97 on that workload |
Questions
- Is MiniMax M2.5 cheaper than DeepSeek V3.2?
- On input tokens, yes — M2.5 is $0.1236/M on OpenKey versus V3.2's $0.235664/M, a 1.91x gap in V3.2's favor for cost. Output flips: M2.5 is $0.4944/M against V3.2's $0.353496/M. On a 10M-input/2M-output workload, M2.5 still wins overall at $2.16 versus $2.97.
- Which model has a longer context window?
- MiniMax M2.5 supports 204,800 tokens of context versus DeepSeek V3.2's 131,072 — V3.2 covers only 64% of M2.5's window (context ratio 0.64). M2.5 also allows up to 196,608 tokens of output, far above V3.2's 64,000 cap.
- Does either model win on Design Arena benchmarks?
- MiniMax M2.5 leads in all seven shared categories, including codecategories (1256 vs 1213 elo) and website (1265 vs 1217 elo). V3.2 has no category where it outranks M2.5 in this dataset, though it has an asciiart score (1129 elo) that M2.5 wasn't tested on.
- Which model supports prompt caching?
- DeepSeek V3.2 lists a cache-read price of $0.02288/M on top of its $0.235664/M input rate; MiniMax M2.5 has no cache-read or cache-write pricing listed. If your app reuses large system prompts often, V3.2's caching can offset its higher base input cost.